Deliverables

Articulate 360

The multimedia project, “Memory and Learning: Implications for Educators”, provides information on memory including different types, the memory process, and implications for educators to support long term retention. I generated the content for this information after researching different memory types and methods for retention. I immediately saw a connection between my research and implications for educators. 

The deliverable includes 14 slides created with Articulate Storyline 360. Several of the slides are interactive for engagement purposes and also act as a means to formatively assess prior knowledge as well as the slide content. The eLearning course is intended for an adult audience to complete with a group and a host.  

Articulate Rise

The Use of Visuals in Multi-Media Trainings

The video recording includes a narrative walkthrough and description of course created using Articulate Rise. The purpose of the learning experience was to gain familiarity with RISE and compare it Adobe Captivate.  

The content was generated following research on design best practices.  I enjoyed the elements included in Articulate. Finding images and adding content including interactions were straightforward. 

Articulate Micro-courses

The micro-courses were designed using the Florida Department of Education's B.E.S.T Instructional Guide for Mathematics. 

The content in each micro-course is derived from the FL DOE and also Savvas Learning Company's enVision Math curriculum. 

The target audience is adult learners and the courses are designed to be completed with our without a trainer or facilitator.

Game Based Learning

This resource was created to formatively assess learner knowledge after developing and delivering a training on Kindergarten Geometry for educators.  This resource demonstrates my ability to use game based learning to determine if content delivery was effective. 

This platform used was Quizizz.com, a low-cost program which I became familiar while teaching young learners asynchronously.  Participants were engaged and objectives were met while being introduced to a resource they could use immediately. 

Using UX design principals, this platform provides immediate user feedback, allows for easy changes, while assessing user knowlege. 

Digital Infographic

Microsoft Sway: Mathematical Thinking and Reasoning Standards (Source: FLDOE.org)

This digital infographic details 4 of the 7 Mathematical Thinking and Reasoning Standards (MTRs)

Microsoft Sway allows information to be interactive and significantly more memorable and engaging than a static document. 

This product was used in Professional Development trainings and allowed educators a simplistic overview of best practices.

Canvas (Instructure)

Mathematical Thinking and Reasoning Course - Click to Enroll/View

Flowchart and Storyboard 

The Mathematical Thinking and Reasoning (MTR) Course was designed and created an Instructure LMS platform with a UBD (Understanding by Design) approach. 

This course takes several learning theories into consideration:  Malcolm Knowles' Adult Learning Theory, Engestrom's Activity Theory where the learner seeks "sideways" solutions to reach the learning goal where the instructor is not "all-knowing", also Bandura's Social Theory where observation and collaboration support learning goals. 

Podcast

PodBean: Please unmute | Discussions on Education 

Following the Covid-19 Pandemic, this podcast episode was crafted to share my experience with audio editing, tone, and voice in media. I crafted the title and logo with a simplistic style. The content shared within the media is authentic and based on my experience as an instructional coach during a period of Emergency Remote Teaching. 

This experience solidified my belief in the benefits provided by podcasts in education, being that they are very personalized. 

Statistical Analysis

Independent Study on the impact of Covid-19 on eLearning students

The following report was crafted in an effort to prove myself correct in that a mandated quarantine negatively impacted student academic performance in mathematics. Throughout this process, I was reminded of the importance of attention to detail and factual evidence-based data removed from bias.  

After conducting thorough research independently and with the support of a personally sought out data scientist, my beliefs that a mandatory quarantine negatively impacted student performance were not confirmed.  This information became an asset to my administration and educators as they worked hard to remain optimistic under unprecedented circumstances. 

This project, though not entirely in alignment with ID&T, demonstrates my passion for answers in education, my ability to conduct research with support of Subject Matter Experts, and produce a finish product which is articulate and reviewed carefully.